Sunday, 28 September 2025

TEK ART - - - GAME ANIM ASSIGNMENT

Preview

Create anim in Maya --- Import Skeletal Mesh & Animation into UE5 --- Create anim instance in level















Retargeting Maximo Anim to Custom Skeletal Mesh










Retargeting Custom Anim to Maximo Skeletal Mesh










Using C++ Classes with Blueprints to Create Floating & Rotating Objects and Flashing Lights











Rim Material + Post Process Volume --- Glow Outline Effect









Interactive Floor using MPC & Actor Blueprints













Press 1 Play Music ( I haven't solve audio overlaps behavior when trigger activated repeatedly)


Monday, 15 September 2025

UE5 ASSIGN FOR 3D #3

 Rendering Shot in ZB














Sequencer






Result



BP INTRO ASSIGNMENT

=== Dynamic material BP actor ===

Cube MAT BP --- 2 Different MAT




Sequencer --- Controls Material Parameter




Level BP --- Input G Command


Automatic Door Collision Box + Timeline


Automatic Door BP